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Luis SchollDarmstadt | Germany
career@luisscholl.de
+49 151 594 90 249
github.com/luisscholl
linkedin.com/in/luisscholl

Technical Skills

  • Frontend: React, TypeScript, JavaScript, Next.js, Angular, CSS/HTML, Three.js
  • Backend: FastAPI, Python, Spring, Node.js
  • Databases: SQLite, MariaDB, MongoDB
  • Authentication: OIDC, OAuth, Keycloak, Active Directory
  • Infrastructure: Linux, Docker, nginx
  • Computer Graphics: C++, CUDA, OpenGL, Emscripten, RenderDoc
  • Other: Godot, Java, Kotlin, C

Languages

  • German - Native
  • English - Fluent

Profile

Software developer with over six years of professional experience in full-stack web development and 3D computer graphics.

Available from December 2026 for full-time software development positions.

Education

M.Sc. (Computer Science) - Technische Universität Darmstadt

  • Self-chosen focus: Computer Graphics
  • Master's thesis at Fraunhofer IGD: »Evaluation of Compression Using Multidimensional Separable Discrete Wavelet Transform for Rendering in the Context of Optical Material Behavior Acquisition of Entire Objects«
  • Conception and implementation of a novel locomotion and interaction method in Virtual Reality using Godot (see Iberis)

B.Sc. (Computer Science) - Technische Universität Darmstadt

  • Project lead and implementation of the dance game BeatFork as a web service using React, Three.js, Express.js and MongoDB
  • Visualization of selected Maximum Flow problem solvers using TypeScript, React and D3.js (see Max Flow)
  • Project lead and implementation of an Electron application for interactive anomaly detection in large time series with support for all pandas data sources

Work Experience

Research Assistant - Fraunhofer IGD

  • Backend and frontend of the UDD system (FastAPI, MariaDB, SQLite) including authentication via Keycloak and Active Directory
  • Development of a cross-platform 3D viewer (C++/OpenGL → Web via Emscripten/Preact) with interactive object inspection and arcball controls
  • Established a reusable UI component library (a Mantine extension)

Student Employee - Software AG

  • Architecture, project management and implementation of the Education Community (Angular, Spring, Keycloak, webMethods)
  • Establishment of the IoT Education Package as an independent product offering in the globally oriented Education Community
  • Conception and implementation of interactive Angular SPAs as a learning platform. (Including a virtual robot, which is 3D rendered using Three.js)
  • Technical documentation, creation of training materials and international support in speech and writing
  • Prototyping for trade fairs and video productions with Raspberry Pi and Python
  • Development and documentation of an Arduino library for IoT cloud connectivity (Cumulocity IoT)